3.09.2006

Shadow Hearts and Pokemon Trozei Impressions

Just started playing both of these games today. One of the first things that struck me about Trozei is that it has a fantastic music selection. Usually these action-puzzle games have a heart-thumping track list, and Trozei is no different. However, each track is substantially different (they change every time you start a new level, and since it's techno music, you can just loop it over and over for longer periods of play).



It's also rather hard to get the rare Pokemon that show up from time to time. Perhaps more practice is in order, but I've beaten two bosses already and have only managed to capture one rare Pokemon. So while the adventure may finish quickly (there are 6 bosses, I believe), the value from the title will come from trying to snag these smirking critters and then boast to anyoen else you know with the game.

Inbetween fast-paced Trozei sessions, I took some time to play Shadow Hearts. The attitude of the series is definitely back - dark storylines interlaced some rediculously funny moments. The female lead is also voluptously-stacked and wears a simple Natice American outfit, so that's always nice. When she changes into demons it flashes into a Final Fantasy X-2-esque scene with her undressing and a bright light blinding you before you see anything. Then she's a kick-ass demon. I just got the wierd guy that leanred Ninjitsu from South America, which bloats my current party to 4. There was a save point right after, so I tried him out in one battle and stopped for the night. His character model is rediculously-detailed, right down to the demon chest plate he wears. More on these two games as I play 'em.

-Casey

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